《灯光在3ds max 2009中的应用》(Digital Tutors Introduction To Lighting In 3dsmax )[ISO]

《灯光在3ds max 2009中的应用》(Digital Tutors Introduction To Lighting In 3dsmax )[ISO]
  • 片  名  《灯光在3ds max 2009中的应用》(Digital Tutors Introduction To Lighting In 3dsmax )[ISO]
  • 简  介  发行时间: 2008年10月对白语言: 英语
  • 类  别  资料
  • 小  类  计算机教程


  • 详细介绍中文名: 灯光在3ds max 2009中的应用英文名: Digital Tutors Introduction To Lighting In 3dsmax 资源格式: 光盘镜像发行时间: 2008年10月地区: 美国对白语言: 英语简介:
    Digital Tutors 官方最新3Ds Max教程,Introduction To Lighting In 3dsmax-灯光设置教程,学习灯光的使用工作流程和技术。以便提高场景灯光效率,节省更多的时间.让艺术家可实现更快的场景设置效果,适用于电影,游戏和商业。适合中级艺术家。教程时长近2小时
    Learn an essential workflow to lighting in 3ds Max and fundamental techniques to establishing moods and adding greater realism to your scenes through lighting. Contains over 2 hours of project-based training. Ideal for new and beginning artists.
    Popular highlights include:
    代码
    Overview of Standard Light Types
    Overview of Photometric Lights
    Controlling Light Decay and Attenuation
    Modeling Environments to Scale for Accurate Lighting
    Using Shadow Maps for Efficient Rendering
    Utilizing Accurate Raytraced Shadows
    Creating Soft and Diffuse Shadows
    Real-world Lighting Profiles with Photometric Lights
    Exposure Controls to View HDR Renders
    Outdoor Lighting with Daylight System and Skylight
    Altering Rendering Controls for Objects
    Adding Glow Effects to Geometry and Lights
    Creating Volumetric Lighting Effects
    Radiosity to Simulate Indirect Illumination
    Using the Light Lister
    Creating Gobo Effects
    课程大纲:
    引用
    Lesson Outline:
    1. Introduction and Project Overview 1:36
    2. Intensity and Attenuation controls of Standard Lights 9:52
    3. Specialized parameters of spot lights 7:14
    4. Understanding and using Direct lights 5:17
    5. Using Photometric lights in 3ds Max 9:11
    6. Adding Shadow Maps to rendered scenes 8:42
    7. Using Raytraced shadows in 3ds Max 4:22
    8. Utilizing Area and Advanced Raytraced shadows 11:29
    9. Shadow parameters of mental ray lights 4:45
    10. Altering the Rendering Controls on individual objects 4:16
    11. Adding glow effects to geometry and lights 8:11
    12. Adding volumetric effects to lights 7:22
    13. Including and excluding objects from individual lights 4:42
    14. Using the Skylight to create outdoor illumination 7:35
    15. Creating outdoor lighting using the Daylight system 11:38
    16. Using radiosity to calculate realistic indirect illumination 7:48
    17. Methods for refining and enhancing radiosity results 10:48
    18. Using the Light Lister in 3ds Max 2:09
    19. Using the Advanced Effects for greater lighting control 8:52
    Total Run Time:
    2:15:56
    课程截图:
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